L115A3 Sniper Rifle

Game-ready civilian L115A3 sniper rifle with added bipod, ammo pouch and strap.
This model is made up of 4 texture sets.
Rifle - 6.2k triangles
Scope - 5.1k triangles
Bipod - 2.5k triangles
Pouch and strap - 4.8k triangles

I used vertex paint to create an ID map in Substance Painter. This allowed me to reduce the polycount quite a bit.
Modeling wise, I used a traditional boolean workflow.
The concrete, the wooden boards and the skull are all scanned assets I borrowed.
I'm also quite thankful for all the feedback I got while working on this one and look forward to the next project!

Wireframe

Wireframe

High Poly

High Poly

In order: Roughness - Albedo - Metalness

In order: Roughness - Albedo - Metalness

Hand Made Decals made using Photoshop

Hand Made Decals made using Photoshop

Unreal Engine 4 Packed

Unreal Engine 4 Packed